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Practice and Feedback
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Discussions - Prompted questions on
key topics for "virtual" class discussion
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Collaborations - Project work designed
for small groups of students
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Web Hunts - Short Internet research projects
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Reflections - Essays on key topics to encourage elaboration
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Journal Exercises - Prompted questions
for personal journal writing
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Applications - Opportunities to use lesson content to perform "real
world" tasks
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Research - Traditional research projects using local resources
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Interactive Exercises
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Problem Solving - Hypothetical problems, simulations and case studies
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Learning Games - Crossword puzzles, interactive scenarios, role
playing, etc.
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Flash cards - Online tools to help students memorize key terms
and definitions
See special notes on Assessing
Student Performance in Distance Learning Environments
Discussions
- Students debate an issue, respond to a question or discuss a case
study. These discussions can be conducted "asynchronously" (students
and teacher post their comments on an electronic bulletin board) or
"synchronously" (students and teacher participate in a live chat).
But, live chats can be hard to manage with more than about 8 students.
Discussions help emulate the free exchange and interaction experienced
in a traditional classroom, and they help students elaborate on the
content which improves recall.

Collaborations
- small groups of 2 to 4 students work together via email, phone, live
chat or electronic bulletin board. The work can consist of short
research/discussions/essays or longer performance tasks that allow students
to apply their knowledge to real-world problems. The output
of this collaborative work could be attached to an email to the instructor,
or placed in the student's portfolio.

Web Hunts - Students search the Internet for sites related
to the subject at hand. Then, they read and review/reflect.
Response can be via discussion board, journal and/or short essay.

Journal Exercises - Offering questions
for students to consider in short journal entries can help students
improve their own learning by examining not only what they are
learning, but also how they're learning and how they might apply
the knowledge in their own lives.
Interactive Exercises - An interactive
activity, simulation, case study, or game related to one or more of
the learning objectives.
- Target: At least one major interactive exercise that spans
many lessons, or a series of smaller interactive exercises (no more
than one per lesson). Each exercise must relate to one or more
course goals or learning objectives.
- "How To" tips: These exercises serve the same role as the
"activities" described above; they allow students to achieve one or
more of the learning objectives. However, in addition to being
valuable instructional tools, interactive exercises are also meant
to be fun! This is the time to light up your creative powers
and challenge the limits of the medium. Keep in mind, our web
programmers can build in automatic textual responses, animations,
video, audio, etc. We probably don't have the time or money
for exercises that emulate the latest video games, but we can come
close. We definitely want to move beyond simple "click and read" and
"fill in the text box" activities here.
- Idea prompters:
- For new terms, how about a crossword puzzle, with definitions
as the clues? Check out http://puzzlemaker.school.discovery.com/.
- How about a "story-like" case study with our student as the
hero/heroine? Using the concepts and skills of the lesson,
he/she must make decisions and solve problems. In this case,
you would need to script all the different paths or options that
the student may choose. There may be a "right" path, or
perhaps the exercise will simply demonstrate the complexity of
the issue.
- A simulation that walks the students through a "real-world"
procedure in the domain at hand. Perhaps they manage their
next-month's budget by answering prompted questions and using
our template. Or, maybe a lesson in economic forecasting
could be demonstrated with a "prediction engine"-the student plugs
in values for the independent variables and the dependent variables
appear on the screen.

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